Again, the smartphone giant Samsung has been charged in invading the patents of the Cupertino. Yesterday late evening, the federal court in San Jose California confirmed the guilt of the South Korean group in infringing the patents related to Apple’s smartphones and tablets, and ordered Samsung to pay the rival $290 million more.
The court’s decision came at the end of the second round of the process — lasted for only one week — following the first judgment in 2012. At that time, the judges imposed Samsung to pay 1.05 billion dollars for infringing design patents and features of the iPhone in 26 products, then cut by $400 million by Judge Lucy Koh. Ultimately, Samsung has to pay $600 million, in addition to the $290 million of today.
Now, the judgment covers 13 older Samsung devices in this “retrial,” however third trial has been scheduled for next March. Apple had expected an additional $380 million, but the judge opted for a reduction of approximately $100 million. According to data compiled by Bloomberg, the total outstanding balance is now $930 million owed to Apple by Samsung.
The testimony of Phil Schiller seems to have a crucial role in the judgment, who revealed how the very first iPhone was a “bet-the-company” project and the company invested 100% of its economic and human resources. Thus, all other ongoing projects suffered a halt to give their full attention to the iPhone development.
“It’s much harder to create demand and people question our innovation and design skills like people never used to,” Schiller said, adding that Samsung, “weakened the world view of Apple as this great designer and innovator.”
Apple risked its very existence. Therefore, the judgment recognizes the full paternity of Apple innovations during the iPhone and iPad development and also sees the launch of the first Samsung Galaxy tablets and phones as an obvious violation of the intellectual property of Cupertino group.
In closing arguments, Apple’s lawyer Bill Lee of Wilmer Hale didn’t miss the opportunity to call Samsung as the company that was experiencing a “crisis of design” due to competition from the iPhone.