Consumers who are not okay with ‘connecting the Xbox One to the internet' should opt for Xbox 360 which they will not have to connect to the internet.
Microsoft Xbox One is the next-gen gaming console of the company, and was estimated to be one of the most popular gaming consoles by the end of the year. However, things might soon start changing, thanks to the conditions put forward by Microsoft. The company says that the Xbox One has to be connected to the internet once every 24 hours in order to use the console.
Even though many consumers might not be comfortable with this idea, Microsoft thinks that this is the right way in order to move up to a new level of entertainment. Microsoft wants to ensure that their next-gen console, the Xbox One is future proof and hence have planned to take this step. Don Mattrick, the Xbox Chief at Microsoft has his own share of thoughts regarding the Xbox One being connected to the internet.
He said, “Fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360. If you have zero access to the internet, that is an offline device.” These thoughts do not really speak about how to use the Xbox One, rather they clearly indicate that consumers who are not okay with ‘connecting the Xbox One to the internet every 24 hours’ should opt for another gaming console which they will not have to connect to the internet – Xbox 360.
Even if the above words from Don Mattrick were supposed to draw out a different conclusion, we do believe that many will take it in a strongly negative way. In a way, it is sad to see that Microsoft could not or has not come up with a solution for consumers who do not have stable or reliable internet connections.
In an interview with The Verge, Marc Whitten, Xbox chief product officer commented positively about the Xbox 360 saying, “We now have a family of devices, for the first time on Xbox. You’re going to see us continue to push 360 into new markets, new customers. We’re just really committed to continuing to invest in it from a platform side, which you saw with the form-factor stuff, and the content, and I think you’re going to see a lot of third-party stuff there as well.”