Microsoft has officially released Halo: Spartan Assault for Windows 8 and Windows Phone 8 worldwide. The new action game is playable on every major Windows Phone 8 smartphone, except in the United States it will be exclusive to Verizon for the first month.

Windows Phone 8 consumers have something to brag about now – they have a game exclusive to their platform. In its official blog post, the company has described the game as “available worldwide except in the U.S., where Verizon Wireless customers get first dibs until August 16.” Even though this news might make Verizon consumer happier, but such monopoly can upset a large number of Windows Phone 8 consumers. Exclusivity on smartphones is a different thing, but exclusively offering games or rather restricting equal distribution of games could have a negative impact in the long run.

Well! This is the first time that Microsoft’s Halo franchise is being offered on mobile devices! Even though the exclusive release doesn’t seem fair, non-Verizon consumers will be able to get their hands on the game after August 16.

An added advantage about this game is that it supports saving states. Hence consumers can play the game on one device, and continue from their last save point on another device. You can use a smartphone, Windows 8 tablet or a standard Windows 8 desktop computer; the hardware doesn’t limit your gameplay in any way. But if you are planning to do so, you will have to purchase the game separately for the two platforms. Both the Windows Phone 8 version and the Windows 8 version of Halo: Spartan Assault have been priced at $6.99.

Consumers excited about Halo: Spartan Assault should remember that the game is graphically intense and will put your smartphone through a lot of work. Hence the game will not be playable on low-end Windows Phone 8 devices that have 512MB of RAM. These include the Nokia Lumia 520, Lumia 620 and Lumia 720.


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