The wait is over! Grand Theft Auto 5 has debuted and is available on both Xbox 360 and PlayStation 3 for $59.99.
Rockstar Games is also offering a special collector’s edition. In addition to a copy of the game, the special edition contains a map of Los Santos and Blaine County, a SteelBook collection, skills enhancing special challenges with aerobatic aircraft, discounts in stores, extra clothes, tattoos and additional weapons.
The collector’s edition gets even richer with packaging in an aluminum enclosure, and adds the contents of other editions and extras to exploit the game, and some physical gadgets such as a bag and a hat.
The gamers around the globe can start playing with the new Grand Theft Auto 5, although some reports suggest that few sellers didn’t respect the day one. Yesterday, various testimonies and pictures were posted online by the buyers with an exhibition copy of GTA 5, which has been a nasty surprise for Rockstar. In fact, the software company is already investigating the matter as officially announced, “We are carrying out investigations on these advance sales, to find out how such cases have happened.”
In particular, Rockstar seems to refer Amazon that appears to have distributed several copies to buyers in advance. Microsoft is also banning the Xbox LIVE users who have shared the opening movie of GTA 5 even before the game’s debut in stores.
Grand Theft Auto 5: better on Xbox 360 or PlayStation 3?
The answer of question is not simple, but the editors of Digital Foundry have tried, with a series of videos – comparative – streaming below.
The new Grand Theft Auto 5 is performed by both the platforms in resolution of 1280×720 pixels. From the graphic rendering point of view or complexity of polygonal models, texture quality and fluidity, it can be said that both consoles are almost indistinguishable.
Note: Play these videos on YouTube on 720p in order to escalate them to the fullest.
The only thing that seems to differentiate the two versions of the title is the rendering of textures used for terrain, which is slightly blurry on Xbox 360. Especially noticeable by looking at the ground from a short distance of the characters, such as the asphalt that covers the streets of Los Santos, or the grass of a field on the outskirts. Nothing changes even after installing the second game disc on the Microsoft console, which is not recommended by the Rockstar team.
According to tests conducted by Digital Foundry in other areas, PlayStation 3 behaves less convincing in the rendering of the palm trees observed from the top, such as being on board a vehicle, as well as in frame rate during cut scenes. In general, both versions run at 30 fps, with irregular dips down to about 20 fps in the most complex situations.
Ultimately, both Xbox 360 and PlayStation 3 edition of the new GTA 5 can be defined in no uncertain terms a feast for the eyes. An open world is so vast and complex with many main missions and a host of secondary activities. The differences between the two versions end up almost canceling out each other. In other words, whatever choice the player makes, the fun is guaranteed.