Google today acquired Flutter that develops an app to control the playback of multimedia content through gestures.
Google has added a new element Flutter to its mosaic of acquisitions. Perhaps, the name is little known to the general public as the software company has developed a program (“flutter”) to control the playback of multimedia content without using a mouse or keyboard.
In other words, the operations can be compared to that of the motion controller Kinect. However, it’s more than Kinect sensor because the app doesn’t require dedicated hardware or additional devices as it is able to interpret the movement of the hands made by users on webcam usually integrated into the notebook or connected to your computer via USB port. It solely requires one of the supported players like Spotify, Windows Media Player, VLC, iTunes and QuickTime.
Here’s a video showing Flutter in action:
“Today, we are thrilled to announce that we will be continuing our research at Google. We share Google’s passion for 10x thinking, and we’re excited to add their rocket fuel to our journey,” said CEO Navneet Dalal.
There’s no word yet on financial details of the acquisition, but in the transaction, Flutter’s entire team of six employees will join Google in Mountain View. Currently, the software is available for Windows and OS X and, therefore, we can’t exclude the possibility to see the technology on Chrome OS and Android.
Besides, Google may be throwing money to bring gesture controls on Glass project to interact with its camera and other apps.