AFL++
Input—per 1M tokens
Output—per 1M tokens
Context—tokens
WeightsClosed
About
AFL++ is ranked #71 of 78 in game mod managers on Inferse, made by AFL++. It runs on Android, Linux, macOS, Self-hosted, Windows. There is a free plan. Paid plans start at €1666.67/mo.
Compared on game mod managers
- Free plan
- Yesgithub.com
- Input generation methods
- mutationgithub.com
- Target types
- source-code targets, binary-only targets, file inputs, stdin inputs, Android native libraries, Win32 PE binariesgithub.com
- Coverage guidance
- Yesgithub.com
- Crash triage
- Yesgithub.com
- Execution mode
- localgithub.com
- Supported languages
- C, C++, Python, Rustgithub.com
- CI/CD support
- Yesgithub.com
Facts
- Free plan
- Yesgithub.com · 20 Sept 2026
- Purpose
- AFL++ is a coverage-guided fuzzer that mutates input and checks whether it reaches a new path in the target binary.github.com · 28 Sept 2026
- Compiler instrumentation
- Its central afl-cc compiler supports LTO, LLVM, and GCC_PLUGIN instrumentation modes.github.com · 28 Sept 2026
- Mutation and coverage
- The project lists collision-free coverage, AFLfast++ power schedules, MOpt mutators, laf-intel, and redqueen among its features.github.com · 28 Sept 2026
- Target types
- The documentation covers fuzzing source-available programs, binary-only targets, network services, and GUI programs.github.com · 28 Sept 2026
- Build modes
- Build targets include source-only fuzzing, binary-only fuzzing, or a distribution build with both.github.com · 28 Sept 2026
- Container image
- The project provides a Docker image for x86_64 and arm64, with the target source mounted at /src in its example command.github.com · 28 Sept 2026
- Linux requirements
- The installation guide recommends LLVM 18 or newer and gives LLVM 14 as the minimum.github.com · 28 Sept 2026
- macOS support
- The guide documents building on macOS x86_64 and arm64, but says afl-clang-lto, afl-gcc-fast, and qemu_mode do not work there.github.com · 28 Sept 2026
- License obligations
- The combined afl-fuzz program is AGPL as a whole, and modified versions offered as network services must offer users the corresponding source.github.com · 28 Sept 2026
- License exceptions
- Individual source files marked Apache-2.0 may be reused under that license, while bundled third-party components retain their own licenses.github.com · 28 Sept 2026
- Hardware and storage limits
- The project warns that fuzzing can strain hardware, consume large amounts of memory or disk, and generate heavy filesystem I/O.github.com · 28 Sept 2026
- Support
- The maintainers direct users to GitHub issues for AFL++ defects, the FAQ and best practices, and the Fuzzing Zulip server.github.com · 28 Sept 2026
- Release channels
- The stable branch is described as the stability-focused default, while dev is bleeding edge and may fail to compile or contain bugs.github.com · 28 Sept 2026
Company
- Founded
- 2019github.com · 28 Sept 2026
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Sources
- github.com/AFLplusplus/AFLplusplus/blob/stable/REA· checked 20 Sept 2026
- github.com/AFLplusplus/AFLplusplus/blob/stable/doc· checked 28 Sept 2026
- github.com/AFLplusplus/AFLplusplus· checked 28 Sept 2026
- github.com/AFLplusplus/AFLplusplus/blob/stable/doc· checked 28 Sept 2026
- github.com/AFLplusplus/AFLplusplus/blob/stable/LIC· checked 28 Sept 2026