Box64
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About
Box64 is ranked #2 of 27 in game compatibility layers on Inferse. It runs on Android, Linux.
Compared on game compatibility layers
Facts
- Purpose
- Box64 runs x86_64 Linux programs, including games, on non-x86 Linux systems.box86.org · 29 Sept 2026
- Supported hosts
- The project targets ARM64, RISC-V 64-bit, and LoongArch Linux devices.github.com · 29 Sept 2026
- Host requirement
- The host system must be 64-bit and little-endian, with 64-bit libraries.github.com · 29 Sept 2026
- Native libraries
- Box64 uses native system libraries such as libc, libm, SDL, and OpenGL to ease integration.github.com · 29 Sept 2026
- Dynamic recompiler
- DynaRec supports Arm, RISC-V, and LoongArch and is described as 5–10 times faster than the interpreter alone.github.com · 29 Sept 2026
- Gaming compatibility
- The project links to a compatibility list of games confirmed to run or not run with Box64.box86.org · 29 Sept 2026
- Steam and Wine
- Box64 supports Wine64 and Proton; running 32-bit Windows components requires Box86, except that Wine WOW64 support is described as experimental.github.com · 29 Sept 2026
- Configuration
- Users can configure Box64 through /etc/box64.box64rc and ~/.box64rc files or environment variables.github.com · 29 Sept 2026
- Cache limit
- DynaCache is enabled by default and its compressed files can use up to 2 GB by default.github.com · 29 Sept 2026
- License
- The repository identifies Box64 as MIT licensed.github.com · 29 Sept 2026
- Maker
- The About page identifies ptitSeb as the author of Box64 and says he is a freelance developer.box86.org · 29 Sept 2026
- Purpose
- Box64 runs x86_64 Linux programs, including games, on non-x86_64 Linux systems.box86.org · 30 Sept 2026
- Supported host architectures
- The project targets ARM64, RISC-V 64-bit, and LoongArch Linux devices.github.com · 30 Sept 2026
- Host requirement
- Box64 requires a 64-bit little-endian host and 64-bit host libraries.github.com · 30 Sept 2026
- Native libraries
- Box64 uses native system libraries such as libc, libm, SDL, and OpenGL to integrate with applications.github.com · 30 Sept 2026
- Dynamic recompilation
- Its DynaRec backends for Arm, RISC-V, and LoongArch are described as 5–10 times faster than the interpreter alone.github.com · 30 Sept 2026
- Compatibility
- The maker maintains a game compatibility list with working, partially working, not working, and unknown statuses.box86.org · 30 Sept 2026
- Steam and Wine
- Box64 supports Wine64 and Proton; 32-bit components require Box86, while Wine WOW64 support in Box64-only environments is described as experimental.github.com · 30 Sept 2026
- 32-bit limit
- Box64 is for 64-bit programs; the README directs users to Box86 or Box32 for 32-bit binaries, and describes Box32 as experimental.github.com · 30 Sept 2026
- DynaCache
- DynaCache is enabled by default, stores generated code under ~/.cache/box64, and uses up to 2 GB by default.github.com · 30 Sept 2026
- Configuration
- Behavior can be configured through environment variables and INI-style configuration files at /etc/box64.box64rc and ~/.box64rc.github.com · 30 Sept 2026
- License
- The Box64 repository provides the software under the MIT License.github.com · 30 Sept 2026
- Support and maintainer
- The project author identifies as ptitSeb, a freelance developer, and invites people to contact him about helping their projects.box86.org · 30 Sept 2026
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Sources
- box86.org· checked 29 Sept 2026
- github.com/ptitSeb/box64· checked 29 Sept 2026
- box86.org/about/· checked 29 Sept 2026
- box86.org/app/· checked 30 Sept 2026
- github.com/ptitSeb/box64/blob/main/LICENSE· checked 30 Sept 2026
