dpAutoRigSystem

Input—per 1M tokens
Output—per 1M tokens
Context—tokens
WeightsClosed

About

dpAutoRigSystem is ranked #5 of 26 in 3D rigging software on Inferse. It runs on Linux, macOS, Windows. There is a free plan.

Compared on 3D rigging software

Free plan
Yesgithub.com
Auto-rigging
Yesgithub.com
Deployment
host_plugingithub.com
Rig targets
mixedgithub.com
Scripting support
Yesgithub.com
Supported host apps
Mayagithub.com

Facts

Purpose
dpAutoRigSystem is an open source, free automatic rigging system for Maya.github.com · 3 Oct 2026
Implementation
The project describes itself as a Python script that automates the rigging process in Maya.github.com · 3 Oct 2026
Architecture
Its architecture is modular, multilingual, and object-oriented, allowing users to combine parts to build rigs.github.com · 3 Oct 2026
Workflow
The documented workflow creates guides as blueprints, parents them, configures rig attributes, adjusts controller shapes, skins the model, then cleans up and publishes it for animation.github.com · 3 Oct 2026
Rebuilding
The system includes a rebuilding feature for updating a rig when needed.github.com · 3 Oct 2026
Skinning
The skinning tools can create skinCluster nodes and add or remove joint influences on selected geometries.github.com · 3 Oct 2026
Weight transfer
Skin weights can be copied using closest-point or UV-space methods, and exported or imported as JSON files.github.com · 3 Oct 2026
Installation
The instructions install the dpAutoRigSystem folder in Maya's scripts directory or another MAYA_PATH, then launch it with Python in Maya's Script Editor.github.com · 3 Oct 2026
Platforms
The installation page gives example Maya scripts paths for Windows, Mac, and Linux.github.com · 3 Oct 2026
Support
The project asks users to contact the maintainers with suggestions, questions, or comments and links to its wiki for documentation.github.com · 3 Oct 2026
License
The repository identifies the project as GPL-2.0 licensed.github.com · 3 Oct 2026
Intended users
The project says it was created to help users make rigs themselves.github.com · 3 Oct 2026

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