Forget-Me-Not Shaders
Ranked in Minecraft Shader Packs ·Free plan
About
Forget-Me-Not Shaders is a semi-realistic shader pipeline for the Can-Pipe Minecraft mod, intended to give Minecraft a varied set of visual effects. It includes a shaders-only dynamic seasons implementation, atmospheric skies and clouds, and water waves and reflections that can use resource pack water textures. Camera-style effects include internal HDR, tone mapping, bloom, and exposure. The shaderpack also lists hundreds of built-in default PBR materials, contact-hardening variable penumbra shadows, advanced temporal anti-aliasing, and ray-traced contact shadows. It is free under the LGPL-3.0-only license and runs on Linux, macOS, and Windows. Compatibility listed for Minecraft Java Edition covers versions 1.20–1.20.2, 1.19.x, and 1.18.2. It requires Can-Pipe and does not work with Optifine, Aperture, Iris, or Sodium because their rendering systems differ. Installation requires Fabric or NeoForge and Can-Pipe, followed by placing the shaderpack ZIP in the resourcepacks folder and selecting the pipeline in video settings. GitHub and Modrinth are the official download locations.
Who it is for
This shaderpack suits Minecraft Java Edition players using Can-Pipe who want visual effects such as dynamic seasons, water reflections, and PBR materials. It is not a fit for users relying on Optifine, Aperture, Iris, or Sodium.
What is good
- Free under LGPL-3.0-only
- Includes dynamic seasons and atmospheric skies
- Water waves and reflections support resource pack textures
- Lists hundreds of built-in PBR materials
- Includes advanced temporal anti-aliasing
What to know first
- Requires Can-Pipe
- Does not work with Optifine, Aperture, Iris, or Sodium
- Listed Minecraft compatibility covers specified versions only
Verdict
Forget-Me-Not Shaders offers a wide range of visual effects for Can-Pipe users. Confirm the Minecraft version and mod requirements before installing.
Compared on Minecraft shader packs
- Free plan
- Yesgithub.com
- Ray tracing
- Yesgithub.com
- PBR materials
- Yesgithub.com
- Visual effects
- dynamic seasons, HDR, tone mapping, bloom, exposure, atmospheric skies, clouds, water waves, reflections, PBR materials, variable-penumbra shadows, TAA, ray-traced contact shadowsgithub.com
Facts
- Purpose
- Forget-me-not is a semi-realistic pipeline shader for the Can-Pipe Minecraft mod, intended to provide varied visual effects.github.com · 3 Oct 2026
- Dynamic seasons
- The shaderpack features a shaders-only implementation of dynamic seasons.github.com · 3 Oct 2026
- Camera effects
- It includes internal HDR, tone mapping, bloom, exposure, and other camera emulations.github.com · 3 Oct 2026
- Atmosphere
- It features dramatic skies with realistic atmosphere and clouds.github.com · 3 Oct 2026
- Water
- It supports water waves and reflections, including resource pack water textures.github.com · 3 Oct 2026
- Materials and shadows
- It includes hundreds of built-in default PBR materials and contact-hardening variable penumbra shadows.github.com · 3 Oct 2026
- Anti-aliasing
- The feature list includes advanced temporal anti-aliasing (TAA).github.com · 3 Oct 2026
- Compatibility
- The maker says Can-Pipe's rendering system differs from Optifine, Aperture, Iris, and Sodium, and the shaderpack will not work with those mods.github.com · 3 Oct 2026
- Installation
- The instructions say to install Fabric or NeoForge, add Can-Pipe, place the shaderpack ZIP in the Minecraft resourcepacks folder, and select the pipeline in video settings.github.com · 3 Oct 2026
- Supported game editions and versions
- The Modrinth page lists Minecraft Java Edition compatibility for 1.20–1.20.2, 1.19.x, and 1.18.2.modrinth.com · 3 Oct 2026
- License
- The project is licensed under LGPL-3.0-only.modrinth.com · 3 Oct 2026
- Official downloads
- The maker identifies GitHub and Modrinth as the only official release locations and recommends downloading from those pages.github.com · 3 Oct 2026
- Support
- The project README links to a Discord invite for community discussion.github.com · 3 Oct 2026
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Sources
- github.com/ambrosia13/ForgetMeNot-Shaders· checked 3 Oct 2026
- modrinth.com/shader/forgetmenot· checked 3 Oct 2026
