Cheat Engine Linux

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About

Cheat Engine Linux is ranked #3 of 22 in game Memory Editors on Inferse. It runs on Linux.

Compared on game Memory Editors

Operating systems
linuxgithub.com
Pointer scanning
Yesgithub.com
Debugger
Yesgithub.com
Scripting support
Yesgithub.com
Open source
Yesgithub.com

Facts

Purpose
Cheat Engine for Linux is a native C++20/Qt6 memory scanner, debugger, disassembler, and trainer toolkit.github.com · 3 Oct 2026
Project status
The README describes the project as young and immature, at v0.9.0, with bugs, rough edges, and missing features.github.com · 3 Oct 2026
Intended use
The project is built for single-player games, reverse engineering, and learning.github.com · 3 Oct 2026
Scanning
Scanning supports multiple value types and comparisons, region filters, multithreaded disk-backed scans, and pointer scanning.github.com · 3 Oct 2026
Debugger
Debugger features include hardware and software breakpoints, watchpoints, conditional breakpoints, single-stepping, and break-and-trace.github.com · 3 Oct 2026
Cheat Engine compatibility
The application reads and writes Cheat Engine .CT tables and supports a broad Cheat Engine-compatible Lua API.github.com · 3 Oct 2026
Remote tools
The platform features include ceserver and GDB-remote clients for remote or cross-device debugging.github.com · 3 Oct 2026
Downloads
The README says prebuilt .deb and AppImage packages are attached to each release.github.com · 3 Oct 2026
Linux privileges
Attaching with ptrace requires elevated privileges or a permissive ptrace_scope; the installed .deb and AppImage set cap_sys_ptrace so root is not required.github.com · 3 Oct 2026
Security
The README says .CETRAINER loads are size-capped, Lua breakpoint conditions are sandboxed and execution-bounded, and shellExecute and unsafe file-write functions are default-denied.github.com · 3 Oct 2026
Optional kernel helper
The optional kernel helper exposes explicit CAP_SYS_ADMIN-gated ioctls and does not hide modules, files, or sockets.github.com · 3 Oct 2026
Support
The README asks users to report issues, which it says drive the project forward.github.com · 3 Oct 2026
License
The repository identifies the project license as MIT.github.com · 3 Oct 2026
Release version
The releases page lists v0.8.0 as its latest release.github.com · 3 Oct 2026
Memory scanning
Its scanner supports numeric, string, byte-pattern, binary, grouped, and custom-Lua scans, plus pointer scanning and disk-backed scans for large targets.github.com · 3 Oct 2026
Editing and debugging
Features include typed memory edits, freeze modes, hardware and software breakpoints, watchpoints, single-stepping, tracing, and register and stack views.github.com · 3 Oct 2026
Unity tools
A Mono dissector browses runtime class and field layouts, and IL2CPP targets are detected.github.com · 3 Oct 2026
Remote debugging
The platform features include ceserver and GDB-remote clients for remote or cross-device debugging.github.com · 3 Oct 2026
Kernel helper
An optional kernel helper uses CAP_SYS_ADMIN-gated ioctls through /dev/cecore, according to the README.github.com · 3 Oct 2026
Maturity and scope
The project describes itself as early and immature, with bugs and missing features, and says it is intended for single-player games, reverse engineering, and learning rather than defeating multiplayer anti-cheat.github.com · 3 Oct 2026

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Where it ranks on Inferse

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