MemDBG
Input—per 1M tokens
Output—per 1M tokens
Context—tokens
WeightsClosed
About
MemDBG is ranked #2 of 22 in game Memory Editors on Inferse. It runs on Android, iOS, Linux, macOS, Windows.
Compared on game Memory Editors
- Operating systems
- cross_platformgithub.com
- Pointer scanning
- Yesgithub.com
- Debugger
- Yesgithub.com
- Scripting support
- Yesgithub.com
- Open source
- Yesgithub.com
Facts
- Purpose
- MemDBG is a console payload and native frontend for memory inspection, scanning, debugging, trainer building, and research on PS4, PS5, and host machines.github.com · 29 Sept 2026
- Intended use
- The project is designed for offline homebrew development, reverse-engineering education, preservation, and authorized security research.github.com · 29 Sept 2026
- Memory scanning
- Scanning includes exact-value, process-wide, AOB, pointer-chain, unknown-value, and heuristic Smart Auto-Search workflows.github.com · 29 Sept 2026
- Debugger
- Debugger features include thread control, stepping, registers, breakpoints, watchpoints, stack walking, and disassembly.github.com · 29 Sept 2026
- Trainer tools
- Trainer workflows include .cht save and load, batchcode import, ON/OFF values, lock intervals, and patch-to-trainer export.github.com · 29 Sept 2026
- Plugins
- The frontend supports desktop-side Lua and Python plugins from repository manifests, with a public MemDBG plugin repository as its default source.github.com · 29 Sept 2026
- Integrations
- The project documents a GDB remote bridge for IDA Pro and an optional x64dbg plugin bridge.github.com · 29 Sept 2026
- Protocol limits
- The documented maximum packet and MEMORY_READ sizes are 1 MiB, and batch read or write requests allow up to 64 items.github.com · 29 Sept 2026
- Security guidance
- Host builds bind to loopback by default, and the README recommends using an allowlisted frontend IP for LAN sessions.github.com · 29 Sept 2026
- Responsible use
- The maintainers say they do not support online cheating, piracy, unauthorized access, or disruptive behavior against online services or other players.github.com · 29 Sept 2026
- License and status
- MemDBG is licensed GPL-3.0-or-later and described as being in active pre-release development.github.com · 29 Sept 2026
- Support
- The project asks users to open an issue with the payload/frontend version, platform, firmware, and logs when reporting a problem.github.com · 29 Sept 2026
- Intended audience
- The project describes its audience as people doing legitimate debugging, security research, education, preservation, and homebrew development on systems they own or are authorized to analyze.github.com · 29 Sept 2026
- Purpose
- MemDBG is a console payload and native frontend for memory inspection, scanning, debugging, trainer building, and research on PS4, PS5, and host development machines.github.com · 30 Sept 2026
- Intended users
- The project is designed for offline homebrew development, reverse-engineering education, preservation, and authorized security research.github.com · 30 Sept 2026
- Memory scanning
- Scanning includes exact-value, process-wide, AOB, pointer-chain, unknown-value, and heuristic Smart Auto-Search workflows.github.com · 30 Sept 2026
- Debugger
- Debugger features include process attach and detach, thread controls, stepping, registers, breakpoints, watchpoints, stack walking, and disassembly.github.com · 30 Sept 2026
- Trainer tools
- Trainer workflows support .cht save/load, batchcode import, ON/OFF values, lock intervals, and patch-to-trainer export.github.com · 30 Sept 2026
- Plugins
- The frontend can run desktop-side Lua and Python plugins from repository manifests, with a bundled fallback plugin repository.github.com · 30 Sept 2026
- Compatibility
- MemDBG uses its versioned MDBG protocol and can expose a separate ps5debug-compatible listener for older trainer and debugger clients.github.com · 30 Sept 2026
- Integrations
- The project documents a host GDB remote proxy for IDA Pro and an x64dbg plugin bridge.github.com · 30 Sept 2026
- Platforms
- Release artifacts are listed for Windows, macOS, Linux, iOS/iPadOS, and Android; the payload targets PlayStation 4 and PlayStation 5.github.com · 30 Sept 2026
- Platform caveat
- Some macOS debugger actions may require SIP or code-signing changes, and the iOS/iPadOS release artifact is unsigned.github.com · 30 Sept 2026
- Security guidance
- Host builds bind to loopback by default, and the README recommends using an allowlisted frontend IP for LAN sessions.github.com · 30 Sept 2026
- Protocol limits
- The documented maximum packet and MEMORY_READ sizes are 1 MiB, batch read/write requests allow 64 items, and scan values are limited to 16 bytes.github.com · 30 Sept 2026
- Support
- The README directs users to open an issue with the payload/frontend version, platform, firmware, and logs when a firmware-specific problem occurs.github.com · 30 Sept 2026
- License and status
- MemDBG is GPL-3.0-or-later and described as being in active pre-release development.github.com · 30 Sept 2026
Best MemDBG alternatives
See all 12
7.7 Squalr See plans price on the maker's page
7.4 Cheat Engine Linux See plans price on the maker's page
7.3 Bit Slicer Free free plan, no paid price published Free plan
7.2 PINCE Free free plan, no paid price published Free plan
7.1 CoSMOS Free free plan, no paid price published Free plan
7.0 ReClass.NET Free free plan, no paid price published Free plan Where it ranks on Inferse
- Best Game Memory Editors in 2026#2 of 22
Sources
- github.com/seregonwar/MemDBG· checked 29 Sept 2026