Codename One
Ranked in Mobile Development IDEs ·Free plan· paid from $2.08/mo
About
Codename One is an open-source framework for Java and Kotlin developers building native apps from a shared codebase. Listed targets include Android, iOS, macOS, web browsers, Linux, and Windows. Its toolkit draws its own UI components and bundles the runtime and theme with the application; developers can also call platform SDKs through native interfaces and embed views such as maps, web views, and camera surfaces. Current projects use Maven and can be opened in IntelliJ IDEA, NetBeans, Eclipse, VS Code, or another Maven-capable IDE. Documented sign-in options include OpenID Connect, Apple, Google, Facebook, Microsoft Entra ID, Auth0, and Firebase Authentication. Security guidance covers secure storage, encryption, certificate pinning, device integrity checks, and cryptographic APIs. The free cloud tier has 100 build credits per month, with iOS builds using eight credits, and an 8.5 MB user JAR limit. Commercial use carries no royalties or per-app fees. Paid plans start at $25/user/mo (annual), and a 14-day trial is listed.
Who it is for
It suits Java and Kotlin developers who want to build for multiple listed platforms from one codebase. Maven-based teams can use their preferred listed IDE or another Maven-capable IDE.
What is good
- Open-source framework for Java and Kotlin
- Targets mobile, desktop, and web platforms
- Native interfaces enable platform SDK access
- Commercial use has no royalties or per-app fees
- Security guidance covers encryption and certificate pinning
What to know first
- Free cloud tier has 100 build credits per month
- Each iOS cloud build uses eight credits
- Free tier has an 8.5 MB user JAR limit
Verdict
Codename One combines a shared-codebase workflow with native interfaces and broad listed targets. Its free cloud tier has build-credit and JAR-size limits; paid plans start at $25/user/mo (annual).
Compared on mobile development IDEs
- Free plan
- Yescodenameone.com
- Paid from
- $25/user/mocodenameone.com
- Mobile targets
- Android, iOS/iPadOS, watchOS, tvOScodenameone.com
- Desktop platforms
- Windows, macOS, Linuxcodenameone.com
- Emulator or simulator
- Yescodenameone.com
- Visual UI designer
- Yescodenameone.com
- App packaging
- Yescodenameone.com
- Supported languages
- Java, Kotlincodenameone.com
Facts
- Product
- Codename One is an open-source cross-platform framework for Java and Kotlin developers to build native apps from a shared codebase.beta.codenameone.com · 29 Sept 2026
- App targets
- The listed targets include Android, iOS, macOS, web browsers, Linux, and Windows.codenameone.com · 29 Sept 2026
- UI
- The toolkit draws its own components and packages its runtime and theme with the application.codenameone.com · 29 Sept 2026
- Native access
- Developers can call platform SDKs through native interfaces and embed heavyweight views such as maps, web views, and camera surfaces.codenameone.com · 29 Sept 2026
- Build workflow
- Current projects use Maven and can be opened in IntelliJ IDEA, NetBeans, Eclipse, VS Code, or another Maven-capable IDE.codenameone.com · 29 Sept 2026
- Integrations
- The documented sign-in stack covers OpenID Connect, Sign in with Apple, Google, Facebook, Microsoft Entra ID, Auth0, and Firebase Authentication.codenameone.com · 29 Sept 2026
- Security
- The security guide documents secure storage, encryption, certificate pinning, device integrity checks, and cryptographic APIs.codenameone.com · 29 Sept 2026
- Enterprise security feature
- App Shield is an Enterprise feature that issues short-lived attestation tokens based on server-side verification of Apple App Attest and Google Play Integrity statements.codenameone.com · 29 Sept 2026
- Support
- The Free plan includes community support, Pro includes email support, and Enterprise includes phone support during office hours.beta.codenameone.com · 29 Sept 2026
- Free limits
- The free cloud tier has 100 build credits per month, with iOS builds using eight credits, and an 8.5 MB user JAR limit.beta.codenameone.com · 29 Sept 2026
- Commercial use
- The framework is available for commercial use without royalties or per-app fees.beta.codenameone.com · 29 Sept 2026
- Build privacy
- The pricing FAQ says normal builds do not send source code to the cloud, while native platform sources may be uploaded when required for native compilation.beta.codenameone.com · 29 Sept 2026
- Company history
- Codename One's press page lists its initial release as 2012 and says its open-source project began in 2007 within Sun Microsystems.codenameone.com · 29 Sept 2026
Company
- Founded
- 2012codenameone.com · 28 Sept 2026
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Sources
- beta.codenameone.com/pricing/· checked 29 Sept 2026
- codenameone.com· checked 29 Sept 2026
- codenameone.com/download/· checked 29 Sept 2026
- codenameone.com/developer-guide/authentication-and-iden· checked 29 Sept 2026
- codenameone.com/developer-guide/security/· checked 29 Sept 2026
- codenameone.com/developer-guide/app-shield/· checked 29 Sept 2026
- codenameone.com/press/· checked 29 Sept 2026




