Nvidia has something new and exciting for the gaming addicts; a new 65-inch 4K display that has been specially designed to offer a true-blue gaming experience unlike any other.
The Nvidia BFGD, as the display has been named with BFGD standing for Big Format Gaming Display has been pulled off thanks to an active collaboration between Nvidia, HP, ACER, and Asus. At the core of the new display is Nvidia’s own G-Sync technology that ensures content gets displayed on the screen with smooth butter perfection.
That again is achieved thanks to the G-Sync tech’s support for variable refresh rate that acts to sync the refresh rate of the display panel with the frame rate of the game being played. This way, users experience stuff getting displayed on the screen with nary a stutter or flickering.
However, for the G-Sync to actually come into play, the BFGD will need to be connected to a PC fitted with a compatible Nvidia card. Specifically, a GeForce GTX 1080-based card would be needed for streaming 4K content on the BFGD.
Other notable aspects of the Nvidia BFGD is its support for 120 Hz HDR support while the company’s Shield platform will be providing the streaming backbone. Again, with Shield being Android-based, that makes the BFGD instantly compatible with the Google services, such as Google Assistant.
Other salient aspects of the display include its 1,000-nit of peak luminance along with DCI-P3 color gamut. The gaming firm also said its new display to boast the direct-array backlight, something that is characteristic of high-end displays.
Nvidia, however, isn’t specific so far as the availability of the display is concerned, except for a more general summer launch that it promised. Pricing too is being kept under wraps for now though no points for guessing all of the rich gaming experience on a big-screen environment won’t come cheap. Also, apart from the cost of the display, the associated paraphernalia like its compatibility with the Nvidia card alone is quite expensive.
Nonetheless, the launch of the Nvidia BFGD can be considered the first effort to provide a genuine big-screen experience to gamers who so far had to keep themselves restricted to 30-inch or so of PC monitors.