GGRS vs LiteNetLib
| GGRS | LiteNetLib | |
|---|---|---|
| Free plan | No | Yes |
| Free trial | No | No |
| Paid from | — | Free |
| Open source | No | No |
| Platforms | Web | Android, iOS, Linux, macOS, Windows |
| Network model | p2p | hybrid |
| Supported platforms | Rust; WebAssembly/browser | Windows, macOS, Linux, Lumin OS, MonoGame, Godot, Unity desktop, Android, iOS, Switch |
| Matchmaking | No | — |
| Rollback netcode | Yes | — |
| Transport protocols | UDP; custom transports | UDP |
Both are listed in Best Game Networking Middleware. On Inferse, LiteNetLib scores higher on our published basis.