Netcode for GameObjects vs Photon Quantum

Netcode for GameObjects

5.5 #13 in Game Networking Middleware

About Netcode for GameObjects

Photon Quantum

6.0 #7 in Game Networking Middleware

About Photon Quantum
Netcode for GameObjectsPhoton Quantum
Free planNoYes
Free trialNoNo
Paid from—$0.50/mo
Open sourceNoNo
PlatformsWindows, macOS, Linux, iOS, AndroidAndroid, iOS, Linux, macOS, Web, Windows
Free planYesYes
Network modelhybridclient-server
Supported platformsWindows, macOS, Linux, iOS, Android, and most closed platforms such as consolesWindows, macOS, Android, iOS, WebGL, Nintendo Switch, Xbox One, Xbox Series X|S, PS4, PS5
Transport protocolsUDP, DTLS, and secure WebSocket (WSS)UDP, TCP, WebSocket, Secure WebSocket
Matchmaking—Yes
Rollback netcode—Yes
Max players per session—128 players

Both are listed in Best Game Networking Middleware. On Inferse, Photon Quantum scores higher on our published basis.