Photon Quantum vs Photon Server
| Photon Quantum | Photon Server | |
|---|---|---|
| Free plan | Yes | No |
| Free trial | No | No |
| Paid from | $0.50/mo | — |
| Open source | No | No |
| Platforms | Android, iOS, Linux, macOS, Web, Windows | Windows |
| Free plan | Yes | No |
| Network model | client-server | client-server |
| Supported platforms | Windows, macOS, Android, iOS, WebGL, Nintendo Switch, Xbox One, Xbox Series X|S, PS4, PS5 | Windows; .NET/C# clients; cross-platform game clients |
| Matchmaking | Yes | Yes |
| Rollback netcode | Yes | — |
| Max players per session | 128 players | — |
| Transport protocols | UDP, TCP, WebSocket, Secure WebSocket | reliable UDP; TCP; HTTP; WebSocket; Secure WebSocket |
| Paid from | — | 500 /mo |
Both are listed in Best Game Networking Middleware. On Inferse, Photon Quantum scores higher on our published basis.