AGINUZ Anti-Cheat Infrastructure

API—OSS—FREEyesDOCS5/5
AA6.0#7 of 22
—WeboutWindowsoutMacoutLinux—Android—iOS

Ranked in Game Anti-Cheat Software ·Free plan· paid from $50/mo

About

AGINUZ Anti-Cheat Infrastructure is an anti-cheat SDK for game developers that creates a distinct game binary for each player. Each binary has different memory layouts and symbol offsets, intended to make cheats built for one player's layout fail for others. A server heartbeat can trigger live re-mutation every 30–60 seconds, while server challenges verify that a client is running its assigned binary. The SDK integrates at the build-pipeline level with Unity, Unreal and custom engines without engine changes. A developer dashboard logs cheat attempts and anomalies and provides real-time protection visibility. AGINUZ is designed to stack with Easy Anti-Cheat, BattlEye, Vanguard or a custom anti-cheat. The site reports 1–2 ms per rotation, less than 0.1% frame impact and 2 KB memory overhead. The free Protected plan provides per-player binaries and struct field shuffling for single-player and offline games. Indie costs 50.00 USD per month, includes runtime re-mutation and supports up to 5K MAU. Pro requires a client-server architecture. The company is onboarding studios for early access through a non-binding expression-of-interest form.

Who it is for

AGINUZ is for game developers, particularly studios building multiplayer games and integrating anti-cheat into a Unity, Unreal or custom build pipeline. Its stated audience includes teams with AAA multiplayer performance requirements.

What is good

  • Creates a distinct binary for each player.
  • Integrates with Unity, Unreal and custom engines.
  • Can stack with several named anti-cheat systems.
  • Dashboard logs cheat attempts and anomalies.
  • Free Protected plan covers single-player and offline games.

What to know first

  • Indie plan supports up to 5K MAU.
  • Pro requires a client-server architecture.
  • Studios are being onboarded for early access.
  • Protected plan is intended for single-player and offline games.

Verdict

AGINUZ adds per-player binary variation, runtime changes and server-side attestation to a game security stack. Teams should assess the plan requirements and early-access status against their architecture and deployment needs.

Compared on game anti-cheat software

Free plan
Yesaginuz.com
Paid from
$50/moaginuz.com
Server-side detection
Yesaginuz.com
Developer SDK
Yesaginuz.com
Game engine support
multipleaginuz.com

Facts

Core approach
AGINUZ generates a unique game binary for each player with different memory layouts and symbol offsets.aginuz.com · 30 Sept 2026
Runtime mutation
A server heartbeat triggers live binary re-mutation every 30–60 seconds.aginuz.com · 30 Sept 2026
Honeypots
Decoy memory fields contain fake values so memory scanners encounter traps while real data is protected behind accessor macros.aginuz.com · 30 Sept 2026
Binary attestation
Server challenges verify that the client is running its assigned unique binary.aginuz.com · 30 Sept 2026
Performance
The site reports 1–2 ms per rotation, less than 0.1% frame impact, and 2 KB memory overhead.aginuz.com · 30 Sept 2026
Security levels
Adaptive levels use re-mutation intervals of 30, 15, 5, or 1 second with stated CPU overhead below 0.007%, 0.015%, 0.05%, or 0.2%.aginuz.com · 30 Sept 2026
SDK integration
The SDK integrates at the build-pipeline level with Unity, Unreal, and custom engines without engine changes.aginuz.com · 30 Sept 2026
Dashboard
The developer dashboard logs every cheat attempt and anomaly and provides real-time protection visibility.aginuz.com · 30 Sept 2026
Compatibility
AGINUZ is designed to stack with Easy Anti-Cheat, BattlEye, Vanguard, or a custom anti-cheat.aginuz.com · 30 Sept 2026
Target users
The product is presented for game developers and is built for AAA multiplayer performance requirements.aginuz.com · 30 Sept 2026
Early access
AGINUZ is onboarding studios for early access through a non-binding expression-of-interest form.aginuz.com · 30 Sept 2026
Support
The Indie plan includes access to a Discord supporter channel.aginuz.com · 30 Sept 2026
Broader applications
The company describes related products for enterprise software, mobile, IoT security, and API security using the same per-instance mutation technology.aginuz.com · 30 Sept 2026
Patent status
The site states that 24 patents are pending across seven verticals.aginuz.com · 30 Sept 2026
Purpose
AGINUZ is an anti-cheat SDK for game developers that uses per-player unique game binaries to make cheats built for one player fail for others.aginuz.com · 2 Oct 2026
Binary mutation
When a player downloads a game, AGINUZ generates a unique binary with a different memory layout and symbol offsets.aginuz.com · 2 Oct 2026
Runtime protection
A server heartbeat triggers live re-mutation every 30–60 seconds, making a reverse-engineered layout become stale.aginuz.com · 2 Oct 2026
Attestation
Server challenges can verify that a client is running its assigned binary layout.aginuz.com · 2 Oct 2026
Engine integration
The drop-in SDK integrates at the build pipeline level with Unity, Unreal, and custom engines without requiring engine changes.aginuz.com · 2 Oct 2026
Adaptive security
The site lists re-mutation intervals from 30 seconds at Standard to 1 second for Maximum security, which it says applies to top 10 players.aginuz.com · 2 Oct 2026
Pro requirement
The Pro plan requires a client-server architecture and includes server-side state validation and binary attestation challenges.aginuz.com · 2 Oct 2026
Intended users
The site presents AGINUZ as an SDK for game developers and says it is onboarding studios for early access.aginuz.com · 2 Oct 2026
Security claims
The site says it has 24 patents pending across 7 verticals.aginuz.com · 2 Oct 2026

Best AGINUZ Anti-Cheat Infrastructure alternatives

See all 20

Where it ranks on Inferse

Sources