Effekseer
Input—per 1M tokens
Output—per 1M tokens
Context—tokens
WeightsClosed
About
Effekseer is ranked #5 of 25 in 2D game animation software on Inferse. It runs on Android, iOS, Linux, macOS, Web, Windows. There is a free plan.
Compared on 2D game animation software
- Free plan
- Yeseffekseer.github.io
- Runtime export
- Yeseffekseer.github.io
- Particle effects
- Yeseffekseer.github.io
- Runtime targets
- DirectX 9/11/12, OpenGL, Metal, Vulkan, WebGL, Unity, Unreal Engine, Godot Engine, DX Library, Cocos2d-x, iOS, Android, Emscripteneffekseer.github.io
Facts
- Purpose
- Effekseer is a tool for creating particle effects for games and movies.effekseer.github.io · 1 Oct 2026
- Open source
- The official site describes Effekseer as a free, open-source program.effekseer.github.io · 1 Oct 2026
- Exports
- Effects can be exported as 2D animations or 3D effects.effekseer.github.io · 1 Oct 2026
- Rendering platforms
- Included runtimes support DirectX, OpenGL, Unity, UnrealEngine4 and Cocos2d-x, with effects available on Windows, Mac OS X, Linux, iOS, Android and Emscripten.effekseer.github.io · 1 Oct 2026
- Integrations
- Official downloads include plugins or libraries for Unity, UnrealEngine, GodotEngine, RPGMakerMZ, WebGL, DXLibrary and Cocos2d-x.effekseer.github.io · 1 Oct 2026
- Graphics APIs
- Programmer libraries support DirectX 9/11/12, OpenGL, Metal and Vulkan.effekseer.github.io · 1 Oct 2026
- Latest version
- The site lists version 1.80.7 as available.effekseer.github.io · 1 Oct 2026
- Particle features
- Version 1.80 adds collision settings, track and ribbon UV repetition, movement-aligned rotation, continuous and trigger spawning, external-model emission sources and directional billboarding.effekseer.github.io · 1 Oct 2026
- GPU and profiling
- Version 1.80 adds GPU-based particle simulation and a CPU/GPU profiler, both marked preview features that may not be available in all environments.effekseer.github.io · 1 Oct 2026
- Model formats
- Version 1.80 supports directly loading gltf, glb, obj, geo and bgeo models.effekseer.github.io · 1 Oct 2026
- Licensing
- The documentation states that the runtime and tool use the MIT license and that texture and effect data is CC-0.effekseer.github.io · 1 Oct 2026
- Installation
- On Windows the editing tool runs from its Tool directory and does not modify the registry or anything else.effekseer.github.io · 1 Oct 2026
- Separate runtimes
- To play effects in a game, users must download separate runtime, Unity or DX library packages.effekseer.github.io · 1 Oct 2026
- Support
- User support is provided through Twitter, GitHub, Slack, Discord and email for bug reports, requests and questions.effekseer.github.io · 1 Oct 2026
- Sample assets
- User-contributed sample effects are free to use and edit in games or movies, with almost all distributed under CC-0.effekseer.github.io · 1 Oct 2026
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Sources
- effekseer.github.io/en/index.html· checked 1 Oct 2026
- effekseer.github.io/en/download.html· checked 1 Oct 2026
- effekseer.github.io/Helps/18x/Tool/en/ReleaseNotes/180.html· checked 1 Oct 2026
- effekseer.github.io/Helps/17x/Tool/en/overview.html· checked 1 Oct 2026
- effekseer.github.io/en/support.html· checked 1 Oct 2026
- effekseer.github.io/en/contribute.html· checked 1 Oct 2026




